WS213 工作坊:数学教学的相关策略 - Classcraft使用经验分享
2月25日周五
|普通话
科目:数学; 年级:初中,IGCSE
Time
2022年2月25日 13:30 – 14:40
普通话
About the Session
姓名:Caroline Jin
工作坊:数学教学的相关策略 - Classcraft使用经验分享
演讲语言:普通话
编号:WS213
日期:2月25日
科目:数学
年级:初中,IGCSE
主题:在学习共同体中照顾学生个别差异
校区:临港耀华中学
时限60分钟
不提供实时传译
摘要: Classcraft 是一个用来管理和实施课堂游戏化的工具。 它让教师能够快速和轻松地给学生奖励经验积分和金币以及收回健康积分,让学生能在冒险历程中进行学习。在游戏中,为了保存健康积分,学生可以互相拯救,体现学习共同体相与为一的精神。我将向您介绍这学习工具的基本原理,让你认识它厉害之处。
Name: Caroline Jin
Workshop: Sharing of Experience in Using Classcraft in Mathematics Teaching
Language of presentation: Putonghua
Code: WS213
Date: 25th Feb
Subject: Mathematics
Year: Junior Secondary,IGCSE
Theme: Catering for Students’ Individual Differences in Learning Communities
School: YWIES Lingang (Secondary)
60 minutes
Without simultaneous interpretation
Abstract: Classcraft is a tool for managing and implementing gamification in your classroom. It allows teachers to quickly and easily award experience points and gold pieces, take away health points, and immerse students in a learning adventure, and let students have the opportunity to save each other from losing health points, so that they can learn as a learning community. I am going to break down the basics for you so you can see exactly how it can supercharge awesomeness.